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About Our Project
OVERVIEW
FOOD:
"JUST GROW IT" includes a supplementary compendium of
teaching-learning activities that are designed to enhance students'
thinking and reasoning skills. The desired outcome of the compendium
is for students to make sound decisions and choices in their adult
lives that will lead to healthy individuals, communities, and
environments. The contexts of the activities are relevant to the
real world concern for sustainable production of food.
Teachers
from various disciplines are invited to use the activities in
an integrated manner with their content and/or to join other teachers
in presenting the activities or their extensions as part of team
or thematic teaching.
GOALS
The
overall goal as stated earlier is for students to make sound decisions
and choices in their adult lives that lead to healthy individuals,
communities, and environments. This goal is directly related to
the skills of "communicating, reasoning, and investigating
which characterize a health-literate person." (Health Content
Standards, Department of Education, State of Hawaii. August 1999,
p.1)
In
support of the overall goal, the activities were designed to address
the four General Learner Outcomes of the Department of Education:
·
The ability to be responsible for one's own learning.
· The understanding that it is essential for human beings
to work together.
· The ability to be involved in complex thinking and problem
solving.
· The ability to recognize and produce quality performance
and quality products.
CONTENT
STANDARDS
The
activities address the content standards from Health Education,
which are listed below. (See Appendix A for the Benchmarks.)
·
Students comprehend concepts related to health promotion and disease
prevention.
· Students access valid health information and health-promoting
products and services.
· Students practice health-enhancing behaviors and reduce
health risks.
· Students analyze the influences of media, culture, technology,
and other factors to enhance health.
· Students use interpersonal communication skills to enhance
health.
· Students use goal-setting and decision-making skills
to enhance health.
· Students advocate for personal, family, and community
health.
In
each activity, relevant content standards from different subject
areas are identified, together with the specific benchmarks. Asterisks
indicate that the benchmarks were taken from a grade group below
the 9 - 12 group.
LIFE
SKILLS
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To
attain the goals of this compendium, the activities focus
on the content standards listed above, but they also incorporate
life skills as identified in the Dimensions of Learning
instructional frame-work (Marzano, R. A Different Kind of
Classroom: Teaching with Dimensions of Learning. 1992).
The selected skills fall into the following categories:
(See Appendix B for the Life Skills Standards.)
·
Complex Thinking
·
Information Processing
·
Effective Communication
·
Cooperation/Collaboration
·
Habits of Mind |
THEMES/FOCI
The
instructional activities are grouped around universal themes/concepts,
applied to the context of food and sustainability. These themes
are:
·
Interdependence
· Unity and Diversity
· Wellness - Nutrition
· Wellness - Mental Health
· Safety
· Service and Stewardship
· Sustainability
The
activities provide hands-on, authentic experiences for the students.
The experiences are, in most cases, applications within a microcosm
or subsystem readily recognized by the students. Teachers are
encouraged to have students pursue their interest in the themes
more in-depth or in other context where they can extrapolate what
they have learned. For example, one of the activities has students
identify "-cides" in their immediate environment. More
in-depth learning can be facilitated in a biological science or
chemistry class. Similarly, interested students may want to conduct
research on the worldwide use of "-cides" and the current/future
impact on the environment.
METHODOLOGY
The
instructional activities have been developed based on the assumptions
that:
·
the learner generally goes through three phases in the learning
cycle - Exploring, Processing, and Applying;
· the teacher conducts on-going assessment of the learner's
knowledge, skills, and interests.
Therefore,
the teacher will determine if an activity will be appropriate
as an exploratory activity, one that introduces students to a
full-blown lesson on a discipline-specific set of concepts. For
example, the activity that has students "create" soil
may be an exploratory activity that leads into students doing
more extensive soil analysis. On the other hand, the teacher may
determine that an activity may be an application of a major lesson
taught in his/her class. An example in a science class is the
activity on identifying "pests or partners", which may
serve as an application of the recently learned scientific classification
system, where students are able to understand why certain insects
share parts of their scientific names.
The
activities vary in difficulty or intensity, but they all reflect
the project-based learning model that focuses on a central concept
or principle, involves students in problem-solving or other meaningful
tasks, allows students to work autonomously to construct their
own learning, and culminates in realistic, student-generated products.
The materials do not constitute a "curriculum;" they
are not designed to be used in a set sequence nor do they constitute
a "recipe book" for the teacher.
In designing the activities, we attempted to:
·
Make project work central to the instruction, rather than peripheral;
· Hold students accountable to themselves and their peers;
· Incorporate authentic tasks related to the world outside
the classroom, which result in valuable products;
· Respond to issues or questions that relate to important
topics in today's community and tomorrow's world;
· Provide students with opportunities to learn from experience
as they complete presentations, exhibits, and peer assessments;
· Make some impact on life skills and process skills such
as self-management, self-assessment, group-process, and problem-solving
skills.
FORMAT
Based
on trying to design project-based learning experiences, the activities
were developed according to the format suggested in Project Based
Learning: A Handbook for Middle and High School Teachers, Buck
Institute for Education, 1999. Each learning activity is organized
around: Content, Driving Questions, Components, Strategies, and
Assessment. Teachers may choose to add or delete tasks, depending
on their students.
Content:
Activities and the projects focus on ideas that are central to
concepts within or across subject-matter areas. The activities
are constructed to incorporate the Hawaii Content and Performance
Standards and related life skills.
Driving
Questions: These questions focus student efforts on investigations
and other critical learning experiences. The students are challenged
to gather information, investigate, or solve a situation. Many
of the driving questions have pre-questions that students need
to answer (or learn about) before they can get to the main question.
Components:
Each activity attempts to have at least three parts. One is the
inclusion of generative, constructive tasks. That is, the students
need to focus on transforming, creating, and constructing ideas
and information. They gather information, solve problems, overcome
obstacles, look for resources, and make decisions.
Second,
the activity is seldom straight forward. They may take a lot of
time, and almost always has many phases and a variety of activities.
Thirdly,
the activity tries to involve an authentic task that is modeled
after the work of professionals, or business or community organizations.
Teachers can enhance the activity by adding to any of these parts.
Supportive
Strategies: The activity may describe a variety of learning arrangements.
That is, students may work alone, on their own time, or may work
in a group. It is hoped that use of the activities will stimulate
students working independently, as well as interacting with other
students in order to carry out their projects.
Most
instruction is not planned as "lectures," but rather
occurs as support in the context of other activities. For example,
teachers may support student learning by conducting on-the-job
training, providing written handouts to accompany a task, and
organizing consultations with or talks by experts.
Feedback
is an important supportive strategy. The activities provide students
the opportunities to learn by doing, but they benefit most by
receiving feedback about their accomplishments from both peers
and members of the community.
Assessment:
Assessment is integral to each activity and emphasizes realistic
products. The outcomes are valuable and often reflected in professional
activities related to the topic. There are multiple outcomes,
including knowledge and skills central to the problem or situation,
as well as skills and habits that are essential for success in
the world.
Assessment
is built in, together with the opportunity to be engaged, to produce
meaningful products, and to be successful. Students are made responsible
for their own assessments; as such, they are encouraged to coach
each other and provide feedback.
Traditional
assessment modes are not included since they are common-place
in classrooms. What are included are sample rubrics (descriptions
of three levels of performance for a given standard) that support
the performance tasks in the activities and parallel the Marzano's
Dimensions of Learning Model. The rubrics are based on recommendations
in Assessing Student Outcomes by Robert J. Marzano, Debra Pickering,
and Jay McTighe, 1993.
Project
and Concept Evaluation
To view PDF files, you will need Adobe Acrobat Reader.
FJGI
Project Logic Model
Assessment
Matrixes:
- Rot
For Your Plot
- Know
Your Pests
- Five
A Day
- Sense
of Caring
- It's
the Dirt
- Why
Organic Growing?
- Keep
It Clean
TEAM
Logic Model Framework
Blank
Project Logic Model Framework
CheckList
FJGI
Compendium
Download
the Food: Just Grow It! Compendium [4 MB; 505 pages]
FJGI Project Poster
Download the Food: Just Grow It! Project Poster [84 KB]
Contact Information
For more information, please contact us at: new@ctahr.hawaii.edu.
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